01 Work
Our own product. Live, played every week.
A browser-based real-time 1v1 game that combines trivia with tactical strategy.
- Real-time multiplayer
- Browser-first
- Adaptive trivia
- Live tournaments
- Community systems
Built end to end: real-time multiplayer infrastructure, player and category ratings, adaptive question difficulty, AI-assisted multilingual question pipelines, tournament and event systems.

Internal system
Adaptive difficulty engine
Question difficulty that follows each player's rating.
Internal system
Multilingual question pipeline
AI-assisted authoring, review and translation of trivia content.
02 Capabilities
01
Games & Interactive
Multiplayer games, real-time experiences and gamified products people come back to.
02
Digital Products
Web software from first prototype to live product: fast, measured, maintained.
03
AI & Data Systems
Content pipelines, ratings, adaptive difficulty and analytics that make a product smarter over time.
04
Live & Connected Experiences
Tournaments, events and community systems that connect online play with real places.
03 How we work
- 1Prototype
- 2Test
- 3Measure
- 4Build
We don't spend six months proving an assumption with code. We prototype quickly, put products in front of real users, measure what happens and invest deeper when the signal is there.
04 Partnerships
We work with companies, communities, event organizers, cultural and public organizations and product teams.
Have an unusual idea? Let's test it.05 Studio
Independent studio based in Rijeka, Croatia.
Dino Duvnjak
Founder. Software engineer across games, web and DevOps; builds Trivia Troops end to end.
Marko Puljiz
Co-founder. Game designer and systems engineer; a serious quiz player.
Renato Stanković
Co-founder. Producer and project manager: Rijeka 2020 European Capital of Culture, the Croatian pavilion at the Venice Architecture Biennale.
Start a project
Tell us what you want to build or test.
info@kipica.com